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ToggleOverview of Sonic Racing: CrossWorlds Closed Network Test
Sega recently kicked off a closed network test for its new racing game, Sonic Racing: CrossWorlds, specifically for the PlayStation 5. Although players on the Nintendo Switch have yet to receive any information, the feedback from early testers is providing some insights into what fans can expect when it hits their platform. Remember, this is a testing phase, meaning not everything is finalized yet.
Getting Started
If you want a chance to be part of this closed network test, players were encouraged to sign up until February 19th at 4 PM PT. The event is not only for testing gameplay mechanics but also to gather valuable input from fans.
Initial Impressions
The response to the game from various sources, including YouTube channels and social media, has been mixed but generally optimistic. Let’s dig deeper into what players are saying so far.
Positive Aspects
Gameplay Mechanics:
- Many players believe that the core racing mechanics are solid and enjoyable.
- Drifting has received praise for being satisfying and well-executed.
- Track designs have also garnered positive feedback, with players appreciating both the visuals and the layout.
Visual Appeal:
- The game boasts impressive graphics, leading many to enjoy the visual experience while racing.
- Potential for Customization:
- Players have noted the fun factor in customizing their vehicles, spending considerable time experimenting with different setups.
Areas for Improvement
Item Balance:
- A major critique revolves around the abundance of items during races. Many testers feel that the frequency and power of items disrupt the flow of racing.
- Suggestions have been made to reduce the number of items available, which could lead to a more balanced gameplay experience.
Chaos in Races:
- Some players described the races as "chaotic," indicating that the action can feel overwhelming. This sentiment suggests that the game may benefit from a more controlled approach to its racing dynamics.
- Sensory Overload:
- Several players reported issues with having too many effects on screen at once, making it difficult to focus on the race itself. Comments included references to challenges in hearing the soundtrack amid the chaos.
Player Feedback Highlights
Here are various comments gathered from social media and gaming forums:
- Ham mentions that the courses feel too narrow and the prevalence of items makes races too hectic.
- @blueaizu.blue found the game’s potential enjoyable but echoed concerns about chaos.
- @annachicky.bsky.social noted the game’s fun factor while pointing out how drastically positions can change during a race.
Community Insights
Feedback collected from gamers on forums like ResetEra and Reddit aligns with those sentiments. Here’s a summary of some key points:
- Racing Dynamics: Some players felt that the game is faster-paced, making it less methodical than other games like Mario Kart. However, they Yearn for a deeper career mode rather than just focusing on online play.
- Visuals and Aesthetics: Testers expressed excitement about the game’s visuals, stating that it looks impressive. Many believe that the switch to Unreal Engine was beneficial for the game’s overall appearance.
Final Thoughts
Even in its closed network test phase, Sonic Racing: CrossWorlds shows promise. There are notable strengths in gameplay mechanics, customization options, and graphics. However, the game needs to tackle the feedback on item balance and overall race impact to enhance the gaming experience.
With a well-rounded roster of characters and multiple gameplay modes like Grand Prix and Time Attack planned for the official launch, there’s hope that Sega will take community feedback into account to refine the game before its full release.
What do you think about the early impressions of Sonic Racing: CrossWorlds? Are you excited to try it out on your platform? Feel free to share your thoughts!