Warner Bros. Allegedly Shuts Down Wonder Woman Project and Closes Monolith Along with Other Studios

Warner Bros. has announced that it is canceling the Wonder Woman video game and closing three of its development studios: Monolith Productions, Player First Games, and Warner Bros. Games San Diego. The company described this decision as a “strategic change in direction” in a statement shared with media outlets.
In their announcement, Warner Bros. acknowledged that tough choices had to be made to ensure their resources were focused on creating the best games tied to popular franchises like Harry Potter, Mortal Kombat, DC Comics, and Game of Thrones. The company reassured fans that this decision wasn’t a criticism of the hard work and talent at these studios but rather a necessary shift in their overall strategy.
Warner Bros. specifically noted that the development of the Wonder Woman game from Monolith Productions would no longer continue. They had hoped to offer fans a high-quality gaming experience with this iconic character, but changes in company priorities made that impossible. They recognized Monolith’s strong legacy of creating games that fans have loved over the years.
The head of Warner Bros. Games, JB Perrette, shared more details about the situation in a memo, stating that the quality of recent game releases has not met expectations. He emphasized the need for a major restructuring within the company’s game portfolio and team structure. The goal is to concentrate on fewer franchises but with larger impact and potential for growth.
Monolith Productions, which has now been shut down, was the longest-running studio affected by these closures. Established in 1994, it had produced well-known titles such as No One Lives Forever, F.E.A.R., and Middle-earth: Shadow of War. Player First Games, which was the youngest of the three and operated since 2021, developed the free-to-play game MultiVersus but faced challenges. Warner Bros. Games San Diego began operations in 2019. The company has yet to announce how many employees will be impacted by these studio closures.
This decision to cancel the Wonder Woman game reportedly follows reports that the game was experiencing significant development challenges. Bloomberg’s Jason Schreier indicated earlier that the project was facing major setbacks, including changes in leadership and direction, which led to costs soaring to about $100 million. These issues raised questions about the game’s future.
The cancellation of Wonder Woman is part of a more significant struggle for Warner Bros. Games, which has experienced setbacks with several of its titles. Games like Gotham Knights, Suicide Squad: Kill the Justice League, and Harry Potter: Quidditch Champions did not perform as well as expected in the marketplace.
Warner Bros. has promised to remain focused on delivering high-quality games and aims to return to growth and profitability by 2025 and beyond. They thanked the employees from the affected studios for their contributions and expressed their continued commitment to creating engaging games for fans.